Mar 31, 2006, 03:45 AM // 03:45
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#1
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Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
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Hammer Warriors underrated?
I just recently started using a hammer, Thorgall's being my favorite, and I began to think to myself: How many people have I seen using hammer in the past 2 months? The answer: 4. Why is this? Are hammers becoming the "sophisticated" weapon reserved for none but the most experienced?
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Mar 31, 2006, 03:51 AM // 03:51
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#2
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Frost Gate Guardian
Join Date: Feb 2006
Location: In this universe. In north america. That should keep you pedophiles guessing^^
Profession: R/Me
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4 in the last two months?
That's unrealistic.
But hammer warriors are more valued in pvp just because of the knockdowns and heavy hitting. They are definetly not undervalued in pvp. I love to have a good hammer warrior smashing monk toes
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Mar 31, 2006, 04:03 AM // 04:03
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#3
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Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
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Yah... I normally play as a tank, so I don't see many other wars. PvP is obviously another matter.
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Mar 31, 2006, 04:09 AM // 04:09
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#4
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Krytan Explorer
Join Date: May 2005
Location: Beaverton/OR
Guild: Disciples of Birkler [BIR]
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underated? for pve ya, not so much for pvp. Hammer warriors are nice for disruption and good at unleashing combos that do major dmg while at the same time, keep the victim from being able to do anything about it.
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Mar 31, 2006, 04:12 AM // 04:12
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#5
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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In PvP, the warrior is -usually- the lowest priority to be targeted through attacks.
With a hammer, the damage just piles up, and knockdown frustrating every target the warrior smacks.
Note: Priority doesn't count when there's a good mesmer >_>
God bless the hammer in PvP.
Tanking in PvE without a shield? have fun!
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Mar 31, 2006, 04:43 AM // 04:43
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#6
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Academy Page
Join Date: Mar 2006
Location: North Pole
Guild: AnA
Profession: Rt/
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I coulda swore i replied to this thread once....maybe it was disliked by somebody
My thoughts are that hammers dont seem to be too popular in PVE, but seem to be useful in PVP.
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Mar 31, 2006, 12:29 PM // 12:29
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#7
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Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
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Lol. I didn't delete your post if thats what you where thinking.^ I can't. Perhaps the site was slow. Lag won't always allow you to post. Oh yeah, and Opeth: obviosly I tank with a shield. I was remarking on the fact that I didnt see any wars using hammers, not as tanks. That would be idiotic.
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Mar 31, 2006, 02:19 PM // 14:19
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#8
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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i don't know what you guys are talking about. i tank in fow all of the time with a hammer. the loss of 16 AL and possible dmg reduction isn't such a big deal if you know how to compensate for it.
however, that is one of the main reasons you don't see hammers much in pve. most people think that you desperately need that shield for tanking. also, pve is about crowd control. hammer doesn't have as much crowd control capability as axes or swords. it's meant more as a single target shutdown.
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Mar 31, 2006, 03:23 PM // 15:23
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#9
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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Some common GVG team formations usually have:
- 2 warriors (one hammer for massive damage + knockdown, one sword for tactics utility + split squads)
- 2 warriors (one hammer + one axe)
- 2 warriors (one axe + one sword)
- 2 warriors (two axes or two swords)
- 1 or 3 warriors (hammer/sword/axe)
- 0 warrior
Hammer indeed is quite common in GVG. Maybe you always stay in RA/TA. I saw many specific counter-builds in RA/TA, most are very extreme and will only work if you are lucky to meet an opponent that you are tailor-made to against for (especially when your teammates don't really know what they are doing) --- like Riposite/Dead Riposite build, Tactics Blocking build, a warrior with a bow (definitely not a good idea), a W/Me using IW....etc.
I saw many new players in RA/TA these few weeks. I guess they maybe those who have just purchased Factions and know about GW. They usually follow the cookie-cut build templates in forum and go to one extreme. Like they are very proud of killing a Ranger with Warrior's Cunning + WildBlow, or very proud of killing another Warrior by using Riposite/Deadly Riposite/Glad Defense...etc.
Who cares the noobs? By the time they keep chasing a target, kill it, and realize how far he/she has extended, there isn't much he/she can do before getting slayed by the other 3 opponents who have already destroyed his/her whole team.
Good for them
P.S. Personally,
for dps with skills: Hammer > Axe > Sword (before Factions)
for dps with skills: Hammer/Sword > Axe (after Factions)
for utility: Sword > Hammer > Axe (both PVP/PVE)
for fun: Hammer > Sword > Axe (PVP)
for experienced players: Hammer = ownage
for skillful players: Sword = ownage
for "pro" players: axe = "ownage" + "stfu you noob, I pwned you with Eviscerta! LMAO"
Good for them
Last edited by lzlz; Mar 31, 2006 at 03:30 PM // 15:30..
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Mar 31, 2006, 06:09 PM // 18:09
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#10
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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Quote:
Originally Posted by lzlz
for "pro" players: axe = "ownage" + "stfu you noob, I pwned you with Eviscerta! LMAO"
Good for them
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That's a stupid general remark you can make... There are "stfu noob, I pwned you with XX" for both hammer and sword users too...
As far as sudden spike damage is concerned, unless you can show me numbers that I'm too buy to test myself [since I have a life outside this game that's bigger then a game...] then Eviscerate {E} is by far and wide the deadliest attack for melee in this game...
Why? Show me an elite that does Deep Wound and +42 damage... And then I'll say other weapons hit harder...
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Mar 31, 2006, 08:00 PM // 20:00
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#11
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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Quote:
Originally Posted by Yukito Kunisaki
That's a stupid general remark you can make... There are "stfu noob, I pwned you with XX" for both hammer and sword users too...
As far as sudden spike damage is concerned, unless you can show me numbers that I'm too buy to test myself [since I have a life outside this game that's bigger then a game...] then Eviscerate {E} is by far and wide the deadliest attack for melee in this game...
Why? Show me an elite that does Deep Wound and +42 damage... And then I'll say other weapons hit harder...
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I can't stop laughing at you. Even though you claim having a "bigger" life outside the game, you did make yourself look like a fool who has no life but games. I saw so many silly people arguing over the three weapons in the GVG observer's mode. Your comment is no different from those people who said "stfu noob, I pwned you with XX".
Sure there are noobs who will say this for both hammer and sword. But it's obvious that you are one of them. LOL
Do you have a problem in reading? Did I say Eviscerta does low damage? And did I say axe does lower damage than sword/hammer? People in this game always have a problem in mentality. Sure you did have a life outside of this game, and everyone does. Why I have to show you any numbers? Who are you? You are worthless and I don't even bother that "Eviscerate {E} is by far and wide the deadliest attack for melee in this game".
Your dps depends on your build, not by one single skill. And by bringing the so-called "deadliest" elite skills won't mean/guarantee you anything. Oh yea, axe/Eviscerta is the best. Good for you. So? What else?
LOL
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Mar 31, 2006, 08:38 PM // 20:38
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#12
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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If you calculate in attack speed and the ability to land multiple hits within x amount of time swords and axes actually do more damage than hammers and they allow you to hold a shield for extra armor and mods. I thought about doing a hammer warrior for this new build Idea I have circulating in my head but I had to scrap it because of the lack of a shield.
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Mar 31, 2006, 08:57 PM // 20:57
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#13
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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Quote:
Originally Posted by Str0b0
If you calculate in attack speed and the ability to land multiple hits within x amount of time swords and axes actually do more damage than hammers and they allow you to hold a shield for extra armor and mods. I thought about doing a hammer warrior for this new build Idea I have circulating in my head but I had to scrap it because of the lack of a shield.
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Yes, you are absolutely right. Sword and Axe usually have higher dps for normal attack, especially when you use IAS, the spiking potential is much higher.
Hammer is mainly for knocking down and interupting the opponents. With proper skills and timing, it can be really hurt to low AL foes.
Of course, there are soo many uncertainties in PVP, especially in RA/TA. Cuz your teammates are all by random. You may be able to do massive damage if you have a promising monk to back you up. Or you may get interupted constantly by mesmers or rangers. Or simply got killed by groups of Sword/Axe spikers.
As I have said many many times, choose a weapon that you like the most. Use it and feel it. Swinging a hammer is so much fun and is much different from swinging a sword or an axe. You truly feel like swinging something with "mass". Swinging a sword gives you a speedy (maybe they are longer) and elegant feeling. Swinging an axe will make you like a fierce spiker.
So everyone should enjoy the game yourself and have fun. It's pointless to follow others. Be unique.
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Mar 31, 2006, 10:25 PM // 22:25
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#14
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Frost Gate Guardian
Join Date: Jun 2005
Guild: The Kansas City Hotsteppers [KCHS]
Profession: P/
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Hammers don't have a great spiking ability, unless you want to spend tons of energy doing it (Backbreaker, Crushing, Protector's/Frenzy, Irresistable), but I do so love the hammer-lock you can subject people to. If you lead with a sucessful Bull's Strike, you can keep someone knocked down for very long time, following up with Devastating, Crushing and Heavy. It's not all that useful when there's another monk prancing about healing and putting Prot Spirit on your target, but when they've got no support (split squads, other monk is e-denied) it is simply brutal.
My favorite part of that combo is the second knockdown. A large percentage of the time they'll either try to use a skill or run away after the first knockdown. But it's timed so that any action over 1/4 second will be interrupted by the hammer hit. So mostly they'll either be interrupted or immediately get knocked down again by a damage-boosted critical hit (because they were trying to get away).
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Mar 31, 2006, 11:05 PM // 23:05
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#15
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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They don't spike as well as axe users, have moderate dps in actual game situations, but do one thing well - knockdown. With Bull's Strike and Shock/Gale, though, KDing can be done by the sword/axe warriors without much of a second thought.
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Apr 01, 2006, 12:15 AM // 00:15
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#16
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Banned
Join Date: Nov 2005
Location: Asian in Lousiana
Guild: The Endbringers
Profession: R/Me
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The state of KD and blackout are probably the 2 most disabling things in the game, hence why theres only 1 skill that causes blackout (blackout lol) and why you have to make certain sacrifices to be able to KD.
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Apr 01, 2006, 12:27 AM // 00:27
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#17
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Ascalonian Squire
Join Date: Jan 2006
Guild: Syko Killers
Profession: N/Me
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lzlz, could you stop going through every thread just to troll axes?
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Apr 01, 2006, 12:38 AM // 00:38
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#18
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Frost Gate Guardian
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Quote:
Originally Posted by Ares Enduwa
lzlz, could you stop going through every thread just to troll axes?
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You noticed that as well? I thought I was the only one.
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Apr 01, 2006, 12:38 AM // 00:38
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#19
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Banned
Join Date: Apr 2005
Location: In my head
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Let's see, hammers only have about 10% DPS advantage over axes and swords and lose out to both in spiking ability. Also they lose the 16 AL on the shield and it's mods and loses out in taking advantage in such mods such as zealous and buffs like conjure elements and such because of it's slower attack rate.
The only "advantage" hammers have are the knockdowns and bigger damage per hit (but overall damage still loses out to the axe) But as others have pointed out, there are other ways for axe/sword users to inflict a KD. And in the next Chapter there's going to be even more KD options for non hammer users like Shove.
Hammers are at a slight disadvantage here, they certainly are still very viable but axes and swords win out in the damage and spiking department.
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Apr 01, 2006, 04:09 AM // 04:09
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#20
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Frost Gate Guardian
Join Date: May 2005
Location: LA, CA
Profession: R/W
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Quote:
Originally Posted by Ares Enduwa
lzlz, could you stop going through every thread just to troll axes?
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So could you guys stop misleading everyone that Axe+Eviscerta is the only way to go for warrior? I only post my comment to axe when I saw people confessing how "axe >>>>>>>> hammer/sword".
It is totally misleading and untrue. There is no one weapon > another weapon. It is all about the build, your team formation, skills, timing, and more.
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